Game of Life – Raster edition
You probably remember my Game of Life posts from last year: Experiments with Conway’s Game of Life & More experiments with Game of Life where I developed a vector-based version of GoL.
Richard Wen and Claus Rinner at Ryerson University now published a raster-based version.
Here’s a screenshot of the script in action:
The code is hosted on Github and I’m sure there will be many other ideas which can build on code snippets to read and write raster cell values.
For more info, please visit the GIS at Ryerson blog.
As a big fan of the Game of Life, and a GIS-geek, I’m defiinitely going to have to try this so thanks for flagging this up, although I have a feeling it could result in me wasting rather a lot of time when i should be working!